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        Working with Go
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      <h1>Control Structures</h1>

<p>Using If, Else, Switch and Conditionals in Go.</p>

<h2>If, Else</h2>

<p>Go is not picky, conditionals don&rsquo;t require parentheses.</p>

<pre><code class="language-go">if num &gt; 3 {
	fmt.Println(&quot;Many&quot;)
}
</code></pre>

<p>Go is picky, <code>else</code> must be on the same line as closing <code>if</code> bracket.</p>

<pre><code class="language-go">if num == 1 {
	fmt.Println(&quot;One&quot;)
} else if num == 2 {
	fmt.Println(&quot;Two&quot;)
} else {
	fmt.Println(&quot;Many&quot;)
}
</code></pre>

<h2>Switch Statement</h2>

<p>Using switch and case conditionals in Go. Note: Go auto breaks each case, this avoids the typical issue of cascading when forgetting a break statement.</p>

<pre><code class="language-go">switch num {
	case 1:
		fmt.Println(&quot;One&quot;)
	case 2:
		fmt.Println(&quot;Two&quot;)
	default:
		fmt.Println(&quot;Many&quot;)
	}
}
</code></pre>

<p>An alternative switch syntax allows you to check beyond equality:</p>

<pre><code class="language-go">switch {
	case num == 1:
		fmt.Println(&quot;One&quot;)
	case num == 2:
		fmt.Println(&quot;Two&quot;)
    case num &gt; 2:
		fmt.Println(&quot;Many&quot;)
	default:
        fmt.Println(&quot;Less than 1&quot;)
	}
}
</code></pre>

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